﻿//**************************************************
//Description:  关卡数据基础类
//Author:       leubooth
//Date:         2016.11.04
//**************************************************

using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class LevelBase
{
    /// <summary>
    /// 元素运动方向
    /// 0   下落
    /// 1   螺旋轨迹
    /// 2   S形轨迹
    /// </summary>
    public int direction;

    /// <summary>
    /// 元素生成点
    /// </summary>
    public Vector3 born;

    /// <summary>
    /// 元素轨迹路径
    /// </summary>
    public List<Vector3> path;

    /// <summary>
    /// 默认构造函数
    /// </summary>
    public LevelBase()
    {
        this.direction = 0;
        this.born = Vector3.zero;
        this.path = new List<Vector3>();
    }
}